Arcade game design for Little Geek’s premiere iPhone title.
We worked closely with developer Little Geek to create the graphic design, branding and support site for TrapIt. We also helped with a few game features and did plenty of testing along the way.
TrapIt may start out easy but you’ll soon be sweating as you frantically try to complete each level in time. Your goal is to stop the energy overload by isolating prisms into separate areas while maximizing your score. Create an area devoid of prisms and it fills in. Isolate prisms too slowly and new ones spawn! The more area you have filled by the time you complete the level, the more points you get.
It’s all about staying calm and not wasting time – do you have what it takes?